Giacomo Gerotto
Motion capture specialistshoots, capture technology and pipelines
Five years running motion capture shoots end to end for game studios, immersive productions and live events: planning the sessions, leading the crew on the stage, keeping the data clean during takes, and delivering solved and retargeted animation that the downstream team can use. Alongside the shoots, I install, train and support customers on Vicon, Xsens, Manus, Captury and Faceware.
- Vicon, Xsens, Manus, Faceware, Captury
- MotionBuilder, Shōgun, Unreal, Unity
- Genoa, Italy, open to relocation and travel